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use dioxus::prelude::*;
use freya_elements::elements as dioxus_elements;
use freya_elements::events::MouseEvent;

#[allow(non_snake_case)]
fn Arrow(cx: Scope) -> Element {

    let color = "black";

    render!(
        svg {
            svg_content: r#"
                <svg viewBox="0 0 250 142" fill="none" xmlns="http://www.w3.org/2000/svg">
                    <path fill-rule="evenodd" clip-rule="evenodd" d="M245.028 28.9774L137.003 137.003C130.374 143.632 119.626 143.632 112.997 137.003L4.97174 28.9774C-1.65725 22.3484 -1.65725 11.6007 4.97174 4.97173C11.6007 -1.65724 22.3484 -1.65724 28.9774 4.97173L125 100.994L221.023 4.97173C227.652 -1.65724 238.399 -1.65724 245.028 4.97173C251.657 11.6007 251.657 22.3484 245.028 28.9774Z" fill="{color}"/>
                </svg>
            "#
        }
    )
}


/// [`TableHead`] component properties.
#[derive(Props)]
pub struct TableHeadProps<'a> {
    /// The content of this table head.
    children: Element<'a>,
}

#[allow(non_snake_case)]
pub fn TableHead<'a>(cx: Scope<'a, TableHeadProps<'a>>) -> Element {
    render!(
        rect {
            width: "100%",
            &cx.props.children
        }
    )
}

/// [`TableBody`] component properties.
#[derive(Props)]
pub struct TableBodyProps<'a> {
    /// The content of this table body.
    children: Element<'a>,
}

#[allow(non_snake_case)]
pub fn TableBody<'a>(cx: Scope<'a, TableBodyProps<'a>>) -> Element {
    render!(
        rect {
            width: "100%",
            &cx.props.children
        }
    )
}

/// [`TableRow`] component properties.
#[derive(Props)]
pub struct TableRowProps<'a> {
    /// The content of this row.
    children: Element<'a>,
    /// Show the row with a different background, this allows to have a zebra-style table.
    #[props(default = false)]
    alternate_colors: bool,
}

#[allow(non_snake_case)]
pub fn TableRow<'a>(cx: Scope<'a, TableRowProps<'a>>) -> Element {
    let background = if cx.props.alternate_colors {
        "rgb(240, 240, 240)"
    } else {
        "transparent"
    };
    render!(
        rect {
            direction: "horizontal",
            width: "100%",
            min_height: "35",
            background: "{background}",
            &cx.props.children
        }
        rect {
            height: "1",
            width: "100%",
            background: "rgb(200, 200, 200)"
        }
    )
}

#[derive(Clone, Copy, PartialEq, Debug)]
pub enum TableColumnOrdered {
    Up,
    Down
}

/// [`TableCell`] component properties.
#[derive(Props)]
pub struct TableCellProps<'a> {
    /// The content of this cell.
    children: Element<'a>,
    /// Onclick event handler for the TableCell.
    onclick: Option<EventHandler<'a, MouseEvent>>,

    #[props(into)]
    ordered: Option<Option<TableColumnOrdered>>
}

#[allow(non_snake_case)]
pub fn TableCell<'a>(cx: Scope<'a, TableCellProps<'a>>) -> Element {
    let config = cx.consume_context::<TableConfig>().unwrap();
    let width = 100.0 / config.columns as f32;

    render!(
        rect {
            overflow: "clip",
            padding: "5 25",
            width: "{width}%",
            display: "center",
            height: "35",
            align: "right",
            onclick: |e| {
                if let Some(onclick) = &cx.props.onclick {
                    onclick.call(e);
                }
            },
            if let Some(Some(ordered)) = &cx.props.ordered {
                rsx!(
                    rect {
                       
                    }
                )
            }
            &cx.props.children
        }
    )
}

/// [`Table`] component properties.
#[derive(Props)]
pub struct TableProps<'a> {
    /// Number of columns used in the table.
    columns: usize,
    /// The content of the table.
    children: Element<'a>,
    /// The height of the table.
    #[props(default = "auto".to_string(), into)]
    height: String,
}

#[allow(non_snake_case)]
pub fn Table<'a>(cx: Scope<'a, TableProps<'a>>) -> Element {
    cx.provide_context(TableConfig {
        columns: cx.props.columns,
    });
    let height = &cx.props.height;

    render!(
        rect {
            overflow: "clip",
            background: "white",
            corner_radius: "6",
            shadow: "0 2 15 5 rgb(35, 35, 35, 70)",
            height: "{height}",
            &cx.props.children
        }
    )
}

#[derive(Clone)]
pub struct TableConfig {
    columns: usize,
}